Kingmaker: Lures of Majesty

Assault on the Stronghold of the Stag Lord - Part II

Game 14
Game Date: Calistril (February) 24

Through the magical fog Hylax summoned, a man comes running towards us. He says " I’m Bif, the messenger. If you are to deal with the Stag Lord, you will be greatly rewarded." and then quickly runs off. The party stands bewildered but shrug it off and prepare to attack.

Lindetheil begins to summon an eagle, standing behind Kruznic and Sven. From the fort several blind shots are fired into the fog and Kruznic is slightly injured. The party hears someone casting a spell from over the wall and Hylex can tell that it is a summon monster spell.

With the party ready, Hylex casts a spell to project an image of him walking out of the fog. The bandits fire many arrows at the image and it is able to distract the bandits while the party charges the wall. Lindethiel casts warp wood causing the timber wall to create a man-sized opening. The badger through the hole rips one of the bandits throats open.

Linetheil’s summoned eagle flies up and lands on the wall attacking the nearest bow wielding bandit. Sven rages into battle, charging through the wall and knocks one of the bandits backwards. Garin shoots at a bandit atop the wall with an arrow but misses. A bandit’s arrow wizzes towards Garin in return fire and hits him. Inside, a hidden bandit hurdles a dagger inflicting a wicked wound on Sven’s back. A huge bandit slams his big club into Sven, wounding him further. Because Sven is blocking the wall’s opening Kruznic decides to climb it, landing gracefully atop the wall’s catwalk.

Suddenly, one of the bandits comes over to Sven and draws back his weapon. He says “You think you can win this??”. Sven, raging, thinks this is a challenge but is then quickly suprised when then man attacks a nearby bandit! The remaining bandits shoot at the traitor with a puzzled look. Together, Sven and the traitor bandit turn on the huge bandit, wounding him greatly. The huge bandit drops his club and starts to cry. Sven, still raging, swings his axe into the huge bandit’s chest, felling him.

A creature then appears on the wall. Caleesee can tell this is a small fire elemental, able to set anything on fire, vulnerable to spells and cold condition. Lindetheil shoots the elemental with her bow and hits it. The same shifty bandit who attacked Sven with the dagger turns his attention to attack Kruznic, but he fails. Kruznic swings his sword and jabs it into the Stag Lord, injuring him. Hylex casts a spell, causing the Stag Lord to laugh uncontrollably. Kruznic takes advantage of Hylex’s spell and easily dispatches the Stag Lord. The bager uses his teeth and claws to tear one of the remaining bandits to shreds. Lindethiel shoots at the elemental again, this time slaying it. The shifty bandit runs off towards a building.

Without warning, a loud noise echos through the encampment. Lindetheil and Sven earnestly believe there is a red dragon nearby. Hylex knows that it is actually an owl bear. Sven sneaks over to the building where the noise is coming from and peaks through the door. Inside he sees the shifty bandit whom injured him during the battle and watches as he opens a cage with an enraged owl bear inside of it. The shifty guy quickly runs out of the building before anyone can react. Sven courageously charges the owl bear and with a leaping, powerful swing with his ax chops the beast’s head off.

Garin runs up the wall and flips over it, landing on his feet with ease. Looking around, he sees the shifty bandit trying to escape unnoticed. He quickly pursues on the rooftops but the fleeing bandit is quick and is about to get over the wall. Garin raises his gun to shoot but he misses and the man escapes.

Hylex begins to question our newly acquired ally, the traitor bandit. The man says his name is Akiros and explains there is a prisoner held in the basement and that he is the previous Stag Lord. Akiros admits to them being a murderer and a thief. Hylex remembers that he is wanted in Issia. That he was an ex-paladin that killed the girl he was having an affair with. When her husband found out about the affair, she lied claiming she was raped and forced into the affair. When Akios found out he killed them both in a blind rage.

The party decides to visit the previous Stag Lord in the dungeon and ask Akiros to take us there. He leads us to the door way of a room that smells strongly of alcohol. Akiros explains that the man is a druid and is a drunk, but that he is also very dangerous and powerful. He further explains how the new Stag Lord would beat him constantly to keep him in his place. Hylex decides to go in to talk to the prisoner with Akiros accompanying him.

Looking around, Hylex sees several bottles that cover a good bit of the floor and several rations piled up in the corner. “I hear that you are tired of being beat”, Hylex says to the druid. “That’s true…..I was a much better ruler in my day”, he replies. “I bet. I want to get you out of here, but we have to pose you as a prisoner to do so”, Hylex slyly lies. The prisoner looks reluctant, but agrees. Hylex and Akios gags the man, blindfold him and ties the prisoner’s hands.

Hylex, Kruznic and Sven discussing the situation about the ex-Stag Lord prisoner. After much consideration, they decide to execute him for his crimes of murder and banditry. Justice is quickly carried out.

Assault on the Stronghold of the Stag Lord - Part I

Game 13
Game Dates: Calistril (February) 20 – Calistril 24

The party arrives back at Oleg’s Post and decided to camp out there for the night. Kruznic is slightly injured because of his curse and Caleesee heals him.

The next morning the party get sets out towards the Stag Lords stronghold and arrive there after a couple of days travel. On the last day of travel they decide to camp out just hours from the stronghold to get a good nights rest. The next day they get to the fort, Lindetheil, Garin and Sven attempt to scout ahead. The area is full of hills and many of the trees look like they have been cleared out. There is a stone path that leads to the fort. Caleesee can remember that sometime between 50-100 years ago this place was a temple of Gyrona.

There is a wall all around the fortress, made of timbers, that has several tiny gaps between it. Inside the walls, there are three tall towers that are all maned by one or more people. Half of one the towers is destroyed and there a high pile of rocks next to the building. The party attempts to sneak acorss the field towards the fortress corner that does not have a watch tower.

The party decides to attack the fortress from the rear, where it is less guarded. While walking across the field to the rear wall, several zombie hands burst from the ground and trip Garin!

Several zombies crawl out of the ground and surround the party. Caleesee remembers that slashing weapons hurt them, they are slow, stupid, and they can see in the dark. Hylex and Sven get bit by a few of the zombies. Sven yells for everyone to run for the wall to get away from the undead.

Lindetheil attempts to run towards the wall but gets bitten by a zombie as she does so. The rest of the party follows soon after just an arrow flies past Lindetheil’s head from the direction of the fort. More arrows fly and another injures her.

From the fort the party hears a shout, “They are coming for the wall, get ready!” All expectations for a surprise attack are dashed.

Garin fires his gun and shoots the bandit with a bow in the nearby tower. Another bandit joins the tower bandit and readies his bow. Kruznic stays in the rear of the party to make sure no one gets left behind with the undead as they all make their way towards the wall. Several arrows find their mark on Caleesee and she drops to the ground unconscious. Lindetheil quickly hurries to her with a healing potion and has her drink it.

Hylex casts fog to provide the party cover right in front of the wall. Sven charges the undead and kills one of the zombies. Lindetheil’s badger launches at a zombie shredding it into chunky, dead bits. Kruznic slashes through two more zombies. Sven swings his axe straight through one of the last standing zombies, killing it. Kruznic slays the remaining zombie as everyone regroups in front of the wall covered by Hylex’s magical fog.

Exlporation, Curses, Stupid Bandits and a Quick Dip in the River

Game 12
(Hylax absent)
Games Dates: Calistril (February) 6 – Calistril 20

While exploring further south in the Greenbelt, we come across a sword that is as big as a tower. The sword is shinning with power and sticking out of a huge rock. There are vines and thick trees growing all around that conceal it from the party until Lindethiel points it out. In the handle of the sword, there is a stone that seems to be glowing. Lindetheil remembers hearing a rumor that this is a weapon created by the gods and that a wizard came across it long ago. The wizard realized that that it is some kind of of gateway portal. Of course, no one in the party is a wizard or knows how to activate it.

The party continues on and they come to a cliff overlooking a fast moving river. Looking down, we can see what looks like a few people carrying torches crossing the river. Caleesee and Lindetheil can tell when they take a closer look that it is actually several boggards fighting with two wil-o-wisp. The party decides not to interfere. The boggarts die pretty quickly and their bodies float down the river. The wil-o-wisp move on. The party heads down to examine the spot where the boggarts where attempting to cross. Sure enough, there is a shallow spot in the river in that spot, they have discovered a ford across the river. They cross the river and can now see a massive fort sitting on a nearby hill. They figure out fairly easily that this is probably where the Stag Lord resides but decide to explore further west for the time being.

Lindethiel spots four bandits looking fellows while traveling through the woods and the party decides to follow them. After a few days of following them, the bandits stop in the Thorn River encampment that the party had recently cleared out. The bandits look around, obviously searching for loot. The party attempts to parley with the men but they fire arrows in response.

Kruznic charges one of the bandits and kills it instantly. The badger scratches at one of them, wounding them. Sven attempts to charge at one, but ends up tripping and falling into Caleesee instead. Krunzic uses his lance to kill yet another bandit. Sven tackles the remaining bandit and beats him senseless. The party questions the captured bandit but he refuses to devulge any information. Kruznic executes him.

A bad storm takes place and the party decides to camp out in the ruins of the bandit encampment to wait out the storm. For the next two days, Kruznic can hardly sleep and every time he does he has a dream of drowning. Caleesee can tell that he is having some kind of mental breakup because of some sort of spell or curse. Kruznic become fatigued.

Continuing on, the party encounters a muddy shallow cave that is located in the side of a hill. Caleesee stealthy walks towards the cave to check it out. Suddenly a boar runs out of the woods and rams her! Caleesee foes flying through the air and hits the ground hard. Sven charges in rage and cleaves the boar mightly, leaving it barely alive. The boar charges Kruznic and knocks him backwards. The boar falls dead, unable to fight on due to it’s wound.

The party heads back to Oleg’s in attempt to find help for the fatigued and half-crazed Kruznic. Kruznic remembers when they have reached the post that Jarod has left and went to the Temple of Erastil that they found in the woods recently. When they reach the temple they are greeted by Jarod. Kruznic explains the situation and Jarod asks him is there any wizard that he may have pissed off lately. He can tell that Kruznic is under the effects of a spell known as Nightmare and the only spell that can break it is called dispel evil. Kruznic questions whether or not Jarod knows anyone that can perform this spell, but Jarod doesn’t recall anyone.

The party continues to explore the forest when they come across a group of mites. They are on the opposite side of the river bank that is joined to the other side by an old bridge. The party rushes towards them to rid them their evil presence from the lands. Making his way across the old, rickety bridge, Kruznic falls into the the river with his horse. While going through the turbulent current he hits a rock and injures himself. The party follows along the river so to keep Kruznic within sight as he is being swept away. Kruznic is finally able to swim towards shore and finds a way out further down stream.

Kruznic's Monstrous Visage, Little Boy Lost and Boggard First Contact

Game 11
Dates: Kothona (December) 23 – Calistril (February) 5

Lindethiel and Kruznic both traveled back to visit their father and family for reason unknown to the rest of the party. During their absence more building was done at the trading post.

Two weeks later, Lindethiel and Kruznic return from their journey wearing matching robes. Kruznic is now six inches taller, brown eyes, brown hair, with fangs and claws. Kruznic explains to the party that he comes from a family of shape shifters and the werewolf’s wounds caused his shifter blood to activate and show itself in his appearance. The party is quite taken aback by the sudden monstrous change in Kruznic’s looks.

Sceptical, Sven throws Kruznic a silver dagger and tells him to cut himself to prove he is not a werewolf. Kruznic didn’t seem to be that badly injured from it. When Aleesha saw Kruznic, shes demands a more informative explanation. Kruznic explains that Lindetheil gave up her shape shifting abilities long ago which caused them to be passed down to the next born. Since Kruznic is a half blood of the family he only inherited half of the abilities and being bitten by the werewolf triggered those abilities. During the healing process of the werewolf’s attack, Kruznic’s appearance began to change. Sven tells Kruznic to keep the dagger, it’s the one that was given to him as a gift anyway. Sven had taken it after the werewolf attack incase it was need to kill Kruznic if he became a lycan.

The party goes out exploring. While out, Lindethiel saw a black wolf that she could sense was intelligent, roaming in the woods. As we began to set up camp we see a group of hunters in the distance and everyone chooses to not pursue them. Sven and Lindetheil keep first watch as the rest of the party sleeps. They hear several howls and see what appears to be several beady red eyes circling around them in the forest. Lindetheil hears an old raspy voice in the woods say " Help me……Please…….Please……Come out here and find me…….". Lindethiel can tell very easily that these are worgs and although it looks like several pairs of eyes, it is actually one pair of eyes circling us very quickly. Just to be on the safe side, she wakes Kruznic. He shoots several arrows in its direction, but misses it. The worg runs off.

We continue on exploring the next day and come across a river that has a two hundred foot gap in between both sides, the Shike River. There is an old ferry rope that joins the two sides. At the end of the rope there is a sign that reads “Nettle’s Crossing: 2 copper to cross, ring bell for service.”. Kruznic steps forward and rings the bell. An undead creature comes out of the water and walks towards us. He stops before making shore and when asked he informs the party that the Stag Lord and his bandits attacked and drowned him. The creature zombie tells us that if we do not take the stag lord’s life we will be soon joining him in a watery grave. Hylex asks him if we help him will allow us to pass and the creature agrees to let us pass once. Hylex tells him that we will use the pass at another time. After the creature goes back into the water, Hylex the prankster goes back and rings the bell several more times (running away after every time).

Continuing on, the party comes across a group of wagons. All the inhabitants of the wagon train seem to be ripped to pieces. Looking around, Caleesee finds a little boy hiding underneath a wagon. Looking closer, she can see that he has what looks to be a werewolf bite on his shoulder. The party decides to take him to see about getting him healed. Kruznic lets the little boy ride on his horse with him.

Kruznic takes the boy to Restov to get him cured while the rest of the party stay back at Oleg’s. When Kruznic arrives at his church they ask him whether the boy will be working off his debt to the church or if Kruznic will be paying for the boy to be healed. Kruznic agreed to pay for the boy to be healed and decides to look after him for now on. Because the boy has forgotten his name, Kruznic calls him Creed Salvaris. Since Creed has been traveling from one place to another his entire life, Kruznic believes that it would be easier if he just travels with the group for now on.

With good weather ahead the party then starts to search for the Stag Lord, looking southeast towards the river that we have encountered on our journeys. Lindetheil is a little off in predicting the weather and the party ends up being caught in a bad snow storm. We come across a pair of ruined buildings and Hylex thinks that it seems to be a good place to camp out during the storm.

Sven sneaks up to the building and peers inside. Looking in, he can see several large cracks in the walls and water all over the floor. Also, in the middle of the room there is a medium sized creature that is frog like and has no eyes. Sven recognizes it as a Slurk. They are amphibians, tolerate of cold weather and they are covered in a slime that makes it rather difficult to grapple. Looking on his back. Sven can clearly see a saddle.

The rest of the party follows Sven inside of the building. When Hylex sees the creature he is convince that it breathes fire and usually is a mount for ice trolls. Lindetheil wakes the creature and it begans to say what sounds like “Garoom” several times. Hylex immediately dives to the floor and covers his eyes convinced that it will breath fire. But no fire comes forth.

Looking up, Kruznic, Hylex and Caleesee think they see an ice troll crashing through the wall with impeccable strength. Lindetheil and Sven can see clearly that it is a boggard, not a ice troll, that was peering through the crack to look at the party. When it put too much weight on the ruin the wall broke causing him to fall through.

Hylex remembers the ice troll always travel in packs, that they are very hard to kill and that they usually have wolves as pets. From his fetal position , he screams that there are more coming. Caleesee screams and dives to the floor covering her eyes. Kruznic stands up noticing what it really is and draws his weapon. The boggard says something that sounds like “truce” and Kruznic puts his weapon up. Hylex and Caleesee then see that it is not an ice troll and stand to their feet. Sven tries to communicate with the creature but gets frustrated and calls for Hylex.

Hylex figures out after awhile of communicating that his name is Garoom. The party makes a fire and decides to camp with Garoom for the night agreeing to move on the following day.

Bear Problems, Troublesome Camp Mates & Kruznic Nearly Dies Yet Again

Game 11
Game dates: Kuthona (December) 15 – Kuthona 22

The party hears some hollering from across Oleg’s post coming from the workers building the additions outside. The workers are hollering about a bear that is coming near them. Kruznic, Garin, Hylex, and Caleesee hurry to go see what is going on. Lindetheil is still having dinner with her elven courtier. Hylex begins to try to communicate with the bear. It begins looks drowsy and inattentive. Sven watches from atop the post’s walls, looking down at the party near the bear. He cautioned them to just leave the animal alone so it will leave.

Kruznic thinks that the bear would make good for furs and food. But Sven tries to convince the party to leave it alone because it is just the animal’s nature and it will go away. However, Kruznic runs over the bear with his horse stabbing it with his lance and Garin shoots at the bear. The bear turns towards Kruznic and knocks him to the ground, nearly killing him with powerful blows. S

From atop the walls, a purturbed Sven yells down at the party, “Stupid dumb asses!”, just before he throws his spear through the bear’s skull, slaying it. Caleesee heals Kruznic. Hylex goes home to bear proof his home. Sven takes the bear as his prize, bringing it to his woman to make sausages and fur blankets from.

Several hunters are in town the next day. One hunter speaks of a trading trail being closed because of boggart creatures.

Caleesee tells Mack Mack that she is growing tired of waiting on the stupid elf and Mack Mack tells her that he is going to get breakfast. Mack Mack crawls underneath the elven tent where Lindetheil is and tells her that Goddess is looking for her. Lindetheil gives him five gold pieces and he leaves. Mack Mack returns to Caleesee with breakfast and five gold pieces. She asks him where he got the gold and he tells her it is a offering. Kruznic informs the party that he is now courting Aleesha.

One of the hunters, his name Larry, tells the party how bandits stole all of his stuff and pushed him down a cliff, leaving him for dead. Sven asks if the hunter if he knows where the stag lord. The hunter replies that he is in the south east near the water.

Sven gives Larry a new bow and arrows to replace those stolen, telling Larry “Neighbors look out for one another out here”. Larry thanks him and proclaims that if the party finds and kills the stag lord, he will give Sven a pick of his one of his three daughters.(Larry lives at C4 with 3 daughters) Larry also tells the party about some strange creature that looks like an amphibian man, a boggart.

With good weather returning the party sets out to explore and camps out for the night in a cave. Kruznic, Sven, and Garin take turns keeping watch. Sven sees a torch out in the distance and tries to quietly wake everyone up. He is not so quiet though and see a ball of flickering light appear in the cave entrance. It looks like a will-o-wisp to Sven. It goes straight for Kruznic and deals some electricity damage. The monster is incrediably hard to hit, the party misses it repeatedly in combat. Sven fights with his axes and Garin shoots at it as it runs past. Lindetheil attmepts to shoot but misses. Hylex convinces the party that we can take this thing, giving them confidence with his oratory.

Garin quick draws his weapon and accidently touches the will o wisp’s orb shocking him some electrical damage. Caleesee heals Kruznic. Sven hits the wisp with his off hand weapon dealing it a glancing blow. Lindethiel tries to hit and misses. The will-o-wisp heads straight for Garin. Garin attacks it with his sword and electricity is sent down his sword shocking him. Kruznic attacks the wisp as it goes past. Sven and Lindethiel attempt to attack and misses. Hylex continues singing to encourage the party. Garin, Kruznic and Sven try to hit and miss. Sven, Kruznic and Garin flank the creature and attack it. The group tactics win out as blows connect and the creature explodes into death.

Hylex spots a pixie in the back of the cave. He tells the creature “Hey” and says that we will not hurt it. The pixie asks what we are doing here and Hylex explains about the will-o-wisp. The pixie tells him that it will share its cave and offers him food. Hylex asks if there is anything that it needs and the pixie tells him the only creatures that really bother anyone are the mites. Hylex tells him that we are clearing the lands of them.

Sven interjects and points at the pixie to proclaim, “Your kind has caused us alot of trouble!”. Hylex asks the pixie and if he gives him something will they stop playing pranks on him. The pixie tells him he likes stories, magic and songs. Hylex decides to stay up and tell him stories while the party sleeps. Sometime during the story, the stupid bard really offends the pixie. The pixie attempts to cast a lesser geas on the bard in anger but Hylax is able to fend off the effects of the fae magic. The pixie immediately flees and dissapears.

The party continues exploring. The party encounters a group of 13 mites that going around screaming “doom!” at nearby grasshoppers. Hylex attempts to communicate with them in hopes to convince them to just leave the Greenbelt. They cast “doom!” six times at Hylex. The party attacks and slays all of them will shocking ease.

The party continues on with exploring. Late that evening the party meets a hunter walking through the woods. Sven asks him how the hunting is going. The hunter tells him its going well. Sven asks him what is in these parts. The hunter tells him the woods are full of bears and sometimes they bother him. The hunter then asks if the party would like to camp with him and Hylex quietly tells the party that he seems okay.

The hunter tells of a nearby river that many people die attempting to cross called the Shrike River. Kruznic, Sven and Garin take turns taking watching. The hunter seems a little weary about the woods to Kruznic. On Kruznic’s watch the Hunter expresses his suspicion of something being in the woods. The hunter tells him that he is going to climb a nearby tree to get a better look, but falls out of the tree injuring himself. Kruznic peers into the darkness and thinks he sees something but his eyes are playing tricks on him.

Kruznic feels a hot breath down his neck and turns around to see a werewolf standing in the same place where the hunter was standing. The werewolf bites him. Kruznic gains lycanthropy and he screams out in pain.

None of the party wakes up to the sound of his screaming. After, a few seconds Lindethiel, Caleesee and Sven wake up as the screams from Kruznic getting killed continue. Lindethiel and the bager attempt to attack but miss. Lindethiel drags Caleesee away from combat. Caleesee stands up and wakes Garin. Hylex wakes up also. Kruznic gets clawed gravely by the werewolf several more times.

Hylex remembers that werewolves are only hurt by silver, very fast, very intellegent, cunning, on nights on the full moon they are in the werewolf side is in complete control Hylex also recalls tales about an entire village that got infected by lycanthropy.

Sven attacks in a rage to save Kruznic but the wounds his axes score on the werewolf immediately heal. Lindetheil attempts to hit but misses. The werewolf bites Sven, Hylex continues to inspire the party with stunning oratory. Sven barely knicks the werewolf with his weapon. Kruznic attempts to hit but misses. The werewolf attacks Sven and knocks him to the ground. Sven, pissed, throws his axes away and grabs a hold of the werewolf wrestling it to the ground. Sven now has him in a grapple and he is the only on that can be attacked by werewolf for now. Garin tries to shoot, but misses. Kruznic stabs the werewolf with his his silver dagger. The werewolf latched on to Sven with his claws and pulls off a big piece of flesh. Sven shrugs off the pain during his rage and pins the werewolf making it unable to fight back. Kruznic administers the coup de grace with his silver dagger.

Ambushed, Captives & Relationship Building

Game 10
Game Dates: Kuthona (December) 10 – Kuthona 14

While the party explores the wilderness to the southeast, Hylex finds a old merchant path and believes that we should travel that way. Lindetheil informs the party that there is a tribe of barbarians that are not terribly nice and also thinks that this is a good way to go. Up ahead we see something that looks to be a large bear laying in the middle of the road. Looking closer, Lindethiel can tell that it is a owl bear and clutch in its hand is an expensive pair of pearls.

Lindethiel reaches out to grab the pearls. Sven, being wiser than the druid in this situation and smelling a trap yells out, “Don’t touch that woman!” As she picks it up (ignoring the warning), she can see that it has a bell attached to it because it was a trap. Suddenly, we see several bandits flip up out of concealed holes covered with dirt, twigs and gravel. There are several of them that are shooting arrows at the party. They let arrows fly and injure Caleesee, Hylex, Kruznic and knock Lindetheil to the ground.

Garin shoots at one of the guys in the back. Sven charges one of them and uses his axe to cut into its chest. Kruznic charges on horseback runs his lance through one bandit, leaving him dangling lifeless from the lance.

The bandits shoot several more flights of arrows at Caleesse and Garin. Caleesee heals everyone and brings Lindetheil back to consciousness. Sven charges a bandit and runs him over, while at the same time burying his axe into the now nearly dead bandit’s stomach. Kruznic charges and kills the guy Sven hit.

Several arrows fly and hit Caleesee as bandit calls of “Kill the healer!” echo through the woods. Lindethiel pushes the healer down and covers her to prevent her from becoming a pin cushion of death. Sven rushes across the woods and slings his axe at another ambusher, wounding him. Kruznic charges another and kills them immediately. Garin shots his guns and wounds another bandit. Sven chops off the head of a bandit, grabbing it, and runs up shaking the dead bandit’s head at another terrified bandits. Kruznic gets shot by arrows and falls to the ground, because he is made of fail sauce.

Caleesee heads towards Kruznic. Sven charges in rage at the bandit who knocked out Kruznic, severed head still in his hand. Garin attempts to kill off one of the three remaining bandits. Kruznic gets back on his mount and impales one of the ambushers. Alas, the bandit corpse is stuck on his lance. The two remaining guys attmept to flee. The bager chases after one of them and kills them. Kruznic tries to convience the remaining guy to surrender. Garin shoots him in the ankle and then stabilizes him for questioning. Caleesee heals the captive and Kruzinic binds him and then puts him on his horse.

Hylex pulls aside all of the party except for Kruznic. He expresses concern that the bandit
“workers” will soon outnumber us and be able to retaliate.

Kruznic begins questioning the prisioner. He finds out that his name is Coma. Kruznic offers him food in exchange for answers. Coma has no real answers about the leader of the group.

The party continues to explore. Lindetheil sees torches in the distance that appear to be people traveling. The party tries to sneak up to them. Sven sneaks closer and can make out a pair of floating fiery skulls. Sven recognizes these as will-o-wisps. The party choses to avoid them.

The party has the captive, Coma, him lead them to where his camp and the bandit slaves are kept.

Kruznic rides his mount into the bandit encampment, finding it void of bandits, saying to the slaves that we are not there to harm them and offers to let them come with us. There are two dwarven girls in the incampment, one named Apple and one named Carrie. They grab the mule and follow us. Hylex begins talking to both them and learns a little about their past. We head back to Oleg’s and when we arrive Aleesha is there waiting for Kruznic. Kruznic introduces Coma to the rest of the “workers” and puts him to work. After he gets done he goes to see Aleesha. Garin tells the “workers” that for everytime that call Kruznic “master” he will give them each a gold piece.

Lindetheil gets a summon from her elven courtier. She cleans up and heads to see him. Svetlana manage to find a masterwork breastplate that has several tigers fighting on the front of it for Sven. Sven reconizes the symbol is the symbol for a tiger lord barbarian. He gives her an “extra special thank you” that evening.

Aleesha brought Kruznic a book of knowledge about the elven side of his family. Aleesha mentions that she has noticed several elven nobility in the area and asks Kruznic if he thinks it is some kind of message to the sword lords. She also asks if he could have good relations with them in the future. He believes he could have good releations with the elves until they had stolen from him and called him white trash. Aleesha convinces him to go speak to them and find where they stand.

Garin goes and hangs out with the workers that night. They attempt to get him to gamble and he refuses. Instead, he convinces them to go and have a few drinks. Caleesee builds Mack Mack, her fanatical kobold worshipper, a bed next to the fireplace in her log cabin.

Kruznic goes with Aleesha to speak with the elven nobility but they find a guardian barring them enterance. The gay fellow tells him that the master is engaged and currently indisposed. Kruznic tells him to come by for tea later or to come speak with him when he is ready.

The Death and Resurrection of Kruznic, Deadly Creatures in the Wilderness and a Family Squabble

Game 9
Neth (November) 13 – Kuthona (December) 9

While Kruznic was gone in Restov, Hylex heard around the trading post that some monks and clerks of a lesser god of extortion, Gyrona, are on the northern edge of the Tuskwater River. Supposedly, they are behind all the banditry in the area. Also, he heard a friend of a friend’s brother was a wizard and went missing losing a spell book somewhere in some underbrush.

Lindetheil goes out into the woods and comes across a group of elks. They look like something had attacked them. One of them is almost dead, one is missing its antlers, one is injured, two have broken legs and one of them is fine. They are all covered in mud and twigs like they had fallen down a hill.

Garin and Kruznic begin drawing up plans to build a new catapult at Oleg’s. They plan to build it when they have more money.

Lindtheil comes back from the woods and informs the party of the elk that were attacked. She believes that it must of been a winged creatures because she did not see any tracks leading away from them. The party goes to investigate. The elk that was almost dead is now dead. Lindetheil tries to speak with them and asks them what happened to them. The elk seem to think that the forrest is hungry and it is chasing him. Caleesee heals their wounds. Lintheil has the elk show her what woods “attacked” them.

The party gathers and goes about 20 miles southeast of the post, just into the forest where we believe the elk are from. As we are investigating we discover a giant plant and Lindtheil thinks it is a treant. Hylex, the ever learned and observant bard, looks a little closer and tells Lindethiel that is actually a shambling mound. He knows that it has resistant to electricity and fire. Also, it is intellegent, very territorial, and that it can swim.

Kruznic mentions that he is going to chop it up and the shambling mound attacks him! Kruznic and Lindetheil got grappled. Garin shot at the creature and Sven attempted to sling his axe at him. As Kruznic is being slung back and fourth in the air he pulls out his sword and slices off one of the roots. Lindetheil sends her pet in to attack and he misses. Sven tries to attack and misses. The creature tears Kruznic into pieces killing him without mercy. Lindetheil’s badger fianlly kills the monster in a fit of brutal rage. Lindethiel takes the elven blade from Kruznic.

The party carries Kruznic’s broken body back to Oleg’s and they put him in his house. That night, Oleg’s goes dark and all the fires go out. The temperature falls rapidly to bitterly cold conditions. The party comes out to see what is going on. Hylex, Lindethiel and Caleesee cast light on certain objects in camp. Caleesee and Hylex detected an unatural magical pressence. The party notices that Oleg is now frost bitten and he is taking lethal damage. Caleesee casts endure elements and Oleg begins to heal.

Everyone crowds into Kruznic’s house as they figure out something is happening in there and attempt to guard his body. The party sees a shadowy figure standing next to Kruznic’s body. One more shadowy figure slowly comes from Kruznic’s mouth. The shadowy figures attack Caleesee and Lindtheil. Lindetheil uses a magic stone to fight off the figures and Caleesee channels positively. One of the creatures explodes. Hylex sings words of encourgements. Lindetheil uses her magical stones again and Sven uses a cure light potion as a positive energy weapon and the last of the evil shadows explodes. Suddenly, the nearby torches light up and the party can see sunshine coming through a nearby window. Sven shoves another positive energy potion into Kruzinic’s mouth to kept other shadows from coming out.

Oleg seems to think that Hylex had spoken to him several hours ago and he had came to check on him. Hylex steps outside the cabin and tries to explain to him that it was only few minutes ago that he had spoken to him. Oleg seems to not believe Hylex. Lindetheil looks at Kruznic and sees that he is breathing. She calls for Hylex. Hylex comes in and lightly slaps Kruznic on the face. Kruznic wakes up and Sven holds his axe near Kruznic throat thinking his body is possessed by some devil. The party demands for Kruznic to tell us his name and finally he says “Kruznic.”. Kruznic explains that he does not know how he is alive. He claims he saw all the shadowy figures we saw and then a big bright light, then he woke up.

Kruznic looks around and he is not able to find his elven blade. Hylex tells him Lindethiel has it. Hylex and Caleesee step away. Lindetheil refuses to give the blade to him and refuses to tell them where it is. After awhile of arguing, Hylex explains to Kruznic that him and Lindtheil are half brother and sister. Kruznic begins to question Lindetheil on her motive for being here and begins to think that she is only here to take it from him. Kruznic finally decides to just let her have it. The party learns that she has other motives that are unknown and other than ridding the lands of bandits. Lindethiel tells the party that she needs to leave to go report to someone and that she will gone for awhile. Hylex decides to go with Lindethiel to Restov. When Hylex gets to Restov he, like a sneaky noisy bard, begins to do research on Lindetheil’s and Kruznic’s family.

While Lindetheil and Hylex were gone construction continued at Oleg’s post. Sven and Svetlana’s log cabin is finished, they move in.

When Lindetheil returns a couple of weeks later, she is following by a handsome elven noble and 5 other people that are his servants. Hylex tells us that they have returned to do something for our party. Kruznic continues to be angry about the theft of his sword. The party decides to go exploring and to searching for the Tatzetworm that is otherwise known as the “boogy man” that Oleg wants as a conversation piece at his trading post. They are normally found in caves, but not in open areas. They are known to be posioness and if the party kills it they will recieve 600 gold. The party consults their map and begins to look for possible spots where caves are located. While we are exploring, Lindetheil notices that we have been followed for awhile by a large creature that seems to be tracking the group. She can tell after awhile that it is an owl bear.

We track the owl bear and Sven sneaks up on it to find it sleeping. Garin shoots it from a distance. Lindetheil attempts to shoot it from a distance. Kruznic attempts to attack, but instead rolls with horse and falls to the ground. Sven runs up throws an axe at it telling it to ‘wake up!". Garin shoots and blows the creatures hand off. Kruznic tries to hits but misses. Sven slings his war axe and slices the owl bear’s head off, thus collecting another head for his totem pole.

Looking into the distance, we see a huge cliff. At the base of the cliff we see ruins and a broken crumpled stair case that leads into the cliff face. There is also a small pool with pretty green water in it. In frount of us, is a huge valley. Coming from the valley we hear a huge bear let out a loud roar. Searching for awhile, we notice some dire bear tracks. The party hears yet another loud roar. Lindethieil thinks it is rather strange that they would roaring like that so many times. Hylex expects that the bear is just very mad at the moment or maybe he is just like that all the time.

The party searches for the dire bear. The dire bear begins to charge through the woods. Sven stands firmly ready to intercept it with his axe ready. It charges enraged, straight into Lindetheil and attacks knocking her to the ground with her head in it’s maw. Sven attempts to swing at it, but instead misses and becomes prone. Caleesee heals the non deserving elf that is always making racist comments about half-elves and Lindetheil wakes up in the bears mouth. Kruznic takes his lance and slices the bears arm off. Hylex coats Lindethiel with a magical lube spell and attempts to free her, but the bear doesn’t let go. Lindetheil attempts to hit and misses. The bager runs up and attacks.

Sven runs up, jabs his war axe into the bear’s mouth and forces it to drop the poor elf before she is chewed up dead. The dire bear then heads towards Kruznic and malls him. Garin runs over to him, shoots in the air and uses his hot gun to stop Kruznic from bleeding out. Lindethiel stabs at the bear from the ground. Lindethiel sends her bager to attack and he scratches it leaving a bloody wound. The dire bear, enraged, swallows the bager whole!

Garin blows a hole through the dire bears head, but its still alive. Lindetheil stabs at the bear and the bear falls over on top of her. As the bear hits the ground it becomes a human and then it just turns into ash. In the ash, is Lindetheil’s bager.

Kruznic comes up to the pool and a sticks his hand in it. His wounds are suddenly healed up.

The party returns to Oleg’s post and reports back to Jerod that we had found his lost temple.

The Mites Put Down and a Kobold Coup d'etat

Game 8
Neth (November) 10 – 12
(Hylex and Garin absent)

The party finds themselves covered in mud, squatting in a room with a low ceiling that is covered in garbage and dead mites. Looking around, they see the way out through a long tunnel going upward and a small cramp hole in the wall, filled with roots and mud. Also, we see big clumps of green eggs in piles. Sven cuts a bigger hole through the root wall and the party enters into the room beyond.

In the middle of the room, there is a big table with a bunch of twigs, sticks, rocks and gravel arranged in a way that looks like a map. There is a bright red table cloth on the table and a potato sack underneath. Also, sitting on the table is a reptilian statue. Looking around they also notice that there is a very large hole that is fifteen foot across. There is a giant tick like creature standing in the room with a mite riding on the back of it with a lance in it’s hands and three more mites standing close by.

Kruznic runs up and hits one of the mites with such force that he slings it into the mite standing nearby. Kruznic then sees that across the large hole there is six more mites. Suddenly, the party hears “doom!!!” echoing through the room. Kruznic begins to shake all over from the spell effects. All the mites attack him and the tick grapples him, slinging him in the air. He also becomes diseased. Lindetheil tells the badger to “sick em” and kicks the badger at the mite riding on the tick. The bager rips the rider mite to shreds.

Sven runs up and grapples the tick off of Kruznic. Sven begins to wrestle in the mud with the tick. Kruznic is no longer grappled and in anger he slices another one of the mites in half. The room echos once again with cries of “doom!!!” and Sven begins to shake from spell effects. The badger rips another mite into pieces and claws at the tick. Sven tries to use his hand axe to kill the tick and misses.

Kruznic runs and leaps over the fifteen foot hole barely making it. He lands on tops of a mite, squishing it. A giant centipede comes out of the hole and snatches Kruznic by the stomach as its pincer pierce through his abdomen, critically wounding him. Lindetheil fires at the centipede piercing its skin. Kruznic falls down the hole bleeding to death. A mite throws a dart at Lindetheil. Caleesee heals Kruznic and the party. Kruznic stands up and attacks Centipede in desperation only to be knocked back to the ground by the huge creature.

Lindetheil fires more arrows at the centipede. The badger runs up to attacked the tick and becomes diseased. The centipede knocks Caleesee to the ground. Sven stops wrestling the tick to stand up and slice it in half with his war axe. Lindetheil backs away with her badger. The centipede crawls over Caleesee and heads towards the badger, Lindetheil and Sven. The centipede slices through the badger wounding it badly. Next it attacks Lindetheil sending her to the ground for a dirt nap.

Sven runs up and slices the centipede head off with his axe. He chops off the head of the centipede and shows it to the mites causing them to run away. Looking across the pit the party sees several kobolds that are chained up that looked like they were tortured and all are dead except one. The party climbs over the fifteen foot hole to free a kobolds. Kruznic holds up the idol to him. The kobold says " Which ever kobold possessed the idol becomes the chieften." The kobold looks at Tuck Tuck and says “You Tuck Tuck, me Mack Mack.”.

Sven and Kruznic began questioning Tuck Tuck and Mack Mack about their tribe. They learn that every since the new chieften came into power problems have been started. Kruznic starts to believe that the raven is some form of a demon because the problems started when it came around and starts thinking about killing the new chief. The party begins discussing what to do and start to head back to the kobold cave.

The party is greeted by the lower cheif, Sut’Scale. He asks several times for the idol to remove the curse. Caleesee dazzled the group of kobolds with her charisma and tells them that no matter what happens she wants them to stand behind her and that she wants to take the idol directly to the higher cheif, Nak’Pick.

The big group of kobolds follow Caleesee and the rest of the party to the chief. Nak’Pick reaches his hands out for the idols and Kruznic tries to slice him and half but he misses. The group of kobolds surround and kill Nak’Pick. Caleesee and Kruznic pull Sut’Scale to the side and explain that we will protect them. Sven tells Caleesee that the kobolds should trade silver for trinkets at Olegs. The kobolds began to refer to Caleesee as their goddess and she gains Mack Mack as a permant follower (worshiper).

We began to travel back towards Oleg’s. We come across a herd of elks being chased by a tazmainian devil. Lindetheil tries to tame it, but fails. The party continues on.

We then arrive back at Oleg’s just before a predicted blizzard. While we were gone Svetlana got a really good deal on a dwarven waraxe for Sven. The axe is entirely made of ice and when you hit something it breaks, but it will form again in one day. Mack Mack found Caleesee a light pick. Kruznic goes to the priest to get healed of his tick disease. Kruznic talsk to the sargent to tell him that we have formed an alliance with the kobolds and to not kill them on site.

We notice that are several hunters and trappers that are talking about several local events. Sven warns them about the bear traps that we came across. One of the hunter knows the guy who did it. His name is Breg and Caleesee knows that that is the name of a nobleman who hunts in the area. Kruznic tells the hunters to start leaving the kobolds away. Kruznic then hears someone talking about cultist that wear silver amulet that have a stag on it. They worship hideous animal demon.

Kruznic goes out to check on the workers. Deonte seems to be ready to go back and Kruznic removes the shackles. He also removes Undred’s shackles.

After the blizzard Kruznic leaves for Restov to collect the money for bringing peace to the Kobolds and to visit his family. Kruznic’s travels will take him two weeks before returning to the post.

Explorations West & South Reveal Friends, Foes & a Forgotten Gold Mine

Game 6-
Lamashan 28 – Neth (November) 7
Hylex & Garian absent

As we are leaving Oleg’s to explore more parts of the land. Caleesee sees a dead animal in the distance off the side of the road. The party goes to investigate and sees that it is a grizzly bear that looks like it exploded from the inside. Looking around Sven sees several tracks leading away from Oleg’s, finds remains of the ice trolls in the bear’s claws and finds a piece a spear. He notices that they are the tracks of the ice troll. Lindethiel remembers that they are intellegent (enough to wear armor), hearty and hard to kill. Sven knows that you need fire acid to kill them because the regenerate.

The party heads back to warn the people at Oleg’s to put some extra guards out to be safe. Sven thinks it would be a good idea to throw deer sausage in the woods as a distraction if the trolls attacks. Kruznic thinks it would a better idea to sit behind the wall and shoot. Unfortuanatly, Sven is more convincing in the arguement.

The party continues to explore and stumbles on a camp site. Kruznic can tell that the fire is at least ten days old at the camp site. The party only find some disguarded bones at the campsite, as if some one was skinning a deer there. We then make camp next to a nearby river.

The next day, we continue to explore. In the distance, the party sees a glowing man that spouts with fire. Lindetheil notices some mushrooms nearby that are not normally known to grow here. As we get closer we see that is a two headed goat man made of stone , surrounded with lights. Both heads are spouting fire. Upon closer inspection, we notice that the statues seem to be painted. Sven attempts to get closer unseen, but fails. He began to dance and sings. Lindetheil suddenly thinks that she saw the statue move and also that there are dragons nearby.

Kruznic rides up as several roots shoot up out of the ground and attempt to grab him, but the all miss. He scoops up Sven and rides off. As he leaves, he notices that the statue is holding a halberd weapon. As soon and Sven gets far enough away, he stops dancing. Lindethiel tells the party that it may very well be a fairy dragon and Sven throws out gold coins in attempt to talk to them. Lindetheil suddenly thinks she hears singing and looks around with a confused expression. Sven then throws deer jerky out also and nothing happens. Sven notices that both his coins and jerky have dissapeared. Lindetheil is still supicious of the statue and Sven throws out silver coins instead of gold in a last ditch effort to communicate with the fae.

Almost as soon as they hit the ground they dissapear. Lindetheil sees several tracks down in the (that are very recent) when she looks down. Caleesee notices the tracks as being from a grig or a pixie. She knows they are tiny, not evil, micheivious,that they crave alcohol, shiny things, song and dance. Kruznic and Sven try to communicate with them once again. Kruznic notices then that all of his clothes have turned purple. Kruznic pours ale in a cup and holds it out in his hand, but nothing happens. Caleesee attempts to sing to try to get them to come out, but sucks at it horribly. Lindetheil in then surrounded by a cloud of fumes and she falls off her horse. Kruznic goes to examine the statue. He notices several paintings on the statues. One of them Caleesee notices that it is a painting of a demon that is the servant of Lammashtu. Kruznic uses his horse to knock the statue to the ground. The party continues to explore.

Sven (" the guy who almost rolled three twenties in a row") sees several elk in a nearby field. Also, he spots a guy in a nearby tree that is most likely trying to hunt. Sven tries to sneak up on him and succeeds. Lindetheil steps on the a loud dry twig and causes all the elk to run away. The guy in the tree begans to curse at Lindetheil and she laughs. Sven continues to sneak up to observe. Kruznic rides up to the guy that was in the tree with Caleesee following. Kruznic asks what the problem is and the guy tells him that some stupid elf messed up his hunting. Kruznic gives him 20 g for his trouble. The guy asks what we were up to out here and Kruznic explains that we are clearling the lands and Lindetheil mumbles something about clearly the lands of rednecks. The party learns that the guy’s name is Forrest and he tells the party about some strange people that are chanting and doing evil magic inside a nearby ruined barn to the north.

As the party goes to explore the ruined barn that Forrest said was the place that the people were chanting in. Sven smells a weird odor as they come up on the barn and Caleesee reconizes the smell as incents that are used for chanting. Sven and Lindetheil peaks through the boards to observe. They see several guys in black robes, standing next to a fire with a dead animal, chanting.

The party enters the barn and Caleesee notices that these guys are worshippers of Phrasma, the goddess of natural death. They ask if the party would like to join them next to the fire while they are discussing the death of a hedge hog and they agree. They invite us to join them for a meal. Sven asks how to get in contact with them in the future and they tell him that have a temple in Restov. A small conversation about the priests setting up a shrine or temple at Oleg’s is discussed. The party decides to camp there for the night.

The next day, the party tells the group good bye and they cast “bless” on all of us. The party continues to explore and find a totem that has foxes and wolves chasing owls. Sven reconizes it as a barbarian territorial totem for the Oogamoggie. The party continues on exploring. At some point of the day, Lindetheil notices that Sven has wondered offand she sees some ruins of a small buildings in the distance. Sven sees a pile of rocks diliberatly piled close by in some woods and he waves the party over to look. He explains that it is most likely a burial mound. Sven moves a few rocks around but leaves it alone there after in respect for those buried.

The party goes on to explore the ruins and we see a small halfling female child run away from us out of the buiding. We can see that she has sticks in her hair and she jabbering. She runs into the nearby woods. Kruznic follows her and grabs the girl. She attempts to bite him and appears to be wild. Sven looks in the building and sees that there are several chewed bones inside. Kruznic explains that he is not here to hurt her and she calms down a little bit. He sees several scars on her. Lindetheil follows and holds out a piece of deer jerky. She snatches it from her and eats it hungerly. Kruznic and Lindetheil give her more food. Kruznic tells her that if anything happens to her, she needs to come find him. He gives her extra food and lets her go. She runs off.

Sven continues to look through the den in the ruins. He notices that several scratch marks are all over. Caleesee enters the den and looks around. The girl comes back to the den and growls at her. Caleesee tries to calm her and the girl stops growling. Kruznic enters the den and finds some human bones located underneath a board and a chewed long bow. None of teeth marks looks like halfling teeth mark. Looking around, he sees several large scratch marks on the walls like a large animal had once occupied this place. Lindetheil tries to communicate with her and nothing really works. Kruznic has plans to come back with a cage to capture and reform her. Lindetheil is appalled at the idea explaining that it is the girl’s natural state to be wild. She notices that bad weather is coming and the party decides to head back to the barn when we found the guys in black robes. The party waits out a snow storm in the ruined shelter.

The next morning the party continues on. They come on a traveling caravan that has about 25 gypsies and notice that they have taken a prisioner. Caleesee begins to question the gypsies about the prisioner asking what he has done. They tell her that this guy attempted to rob their caravan. Caleesee thinks that this prisioner may be the guy that Keston Garris is looking for. She asks if the party can take him and explains that we reform prisioners. Kruznic pulls the guys on his horse keeping him tied. He gives him food and furs. Caleesee notices that his feet have frost bite and she cast endure elements on him. She also attempts to heal him and she knows that with a few days of rest he should be okay.

Kruznic tries to communicate with him and he tells Kruznic that he is innocent. Kruznic can tell that he is lying and he punches him in the face. The guy tells Kruznic that is innocent once agian. Kruznic asks him if he is right or left handed. The guy replies that is right hand and Kruznic steps on his right handed and raises his sword above it as if to cut it off. But it was a bluff to intimidate the prisoner into telling the truth, the gamble failed and the man kept his hand. Caleesee asks him what he name is and replies that his name is Undred (which means he may not be the guy Keston is looking for).

As the journey continues, we came across a pond and Lindetheil found a pair of large tracks. She notices them as the tracks of a large owl bear. Suddenly, we see the owl bear about fifty feet in front of us on a frozen lake. Kruznic charges him and strikes him with his lance. The owl bear knocked down his lance and picked him up and slammed him in the frozen ice still keeping his fist on him. Sven runs up and strikes him with his axe. Lindetheil runs forward and hits him with her scimitar. The ice can’t support all the weight and cracks around them and they all fall into freezing water. Caleesee rushes forward and heals Kruznic. The owl bear falls in the water and climbs out. Sven climbs out after the creature and uses his axe to slice the owl bear in twine. The barbarian takes another skull for his totem pole.

The party continues on. While exploring, Sven gets off his horse to go take a piss. He gets his foot caught in a bear trap. He forces it open with great strength and Caleesee heals him. Kruznic and Caleesee get off their horse (for some reason). They both get caught in a trap also! Sven forces both of the traps open. As the party looks around they see several traps and several dead animals. As we look around more, we notice that most of this area is just covered with traps. Caleesee heals the prisioners frost bite completely and the party heads towards Oleg’s.

When they get back Kruznic learns that one of the captured bandits, Deonte tried to escape. He goes to talk to the rest of the bandits and ask them why they did not run with him. Tavaris tells him that he gets a steady meal here. Jon says that it is better than life on the outside. He also asks them how they would deal with Deonte if they were in his shoes. Jon says that you should teach him a lesson. Tavaris says that maybe you should forgive them. Kruznic thinks that he should maybe meet him in the middle and he gives them the day off.

Kruznic goes to see Deonte and asks him what tried to escape for. Caleesee follows to see what Kruznic is going to do. He tells Deonte that he has done all of this nice stuff for him and asks him is this how he repays him. Kruznic tells him he is gonna make his life hell for a few weeks to show him how good he had it. He also tells him that if he betrays him again he will have his head. Kruznic tells the guards that Deonte’s feet and hands shackled. His feet and hands should be only far enough apart for him to work. He should also not be allowed to socialize with any of the other workers and he should go straight back to confinment after he is done working. Also, he is not allowed to have hot food only bread and water.

Kruznic and Sven determine that the lodging cabin is too far too cramped for them and Sven’s woman (Svetlana) so they starting making plans to build six log cabin homes. Worried, Kruznic also says that he is going to pay the other two workers (Jon and Tavaris) 2 silver a day, so they will feel like workers instead of slaves. Moody the merchant had arrived back at the post with the party’s building supplies and some labors we hire to help build the additions to the post.

Lindetheil, with Sven’s help, determine that nearly a week of bad weather is on the way. So after six days of being snowbound in the trading post the party then decides to head south into the Kamelands to investigate why the kobolds of the region are causing trouble.

While exploring, Sven finds a well hidden cave entrance and derelict man-made cut stones around it. He calls the rest of the party over. We enter the cave and notices there is no roof to the cave, but vines have grown enough that it covers as a roof. Also, we notice a gigantic shaft in front of us that is about forty feet down and with about a foot of water at the bottom. Sven and Kruznic climb down. They don’t see anything that interesting at the bottom of the shaft.

The hole looks to be man made to Kruznic and there are the three tunnels leading off. Caleesee climbs down the hole after them. Lindetheil tells the party she thinks going down a hole is a terrible idea, perfect for an ambush, and turns around to inspect the area one last time. She notices a pixie on a nearby flower but it is no where to be seen when she goes to look for it. She tells the party again that she feels uncomfortable about it the shaft, but she goes down anyway. As soon as she gets to the bottom the rope falls with her. Sven then sees a shiny pebble fall down and hit him in the head, it is a tiny nugget of gold. The party can hear the sound of scrapping metal coming from one of the tunnels. Kruznic climbs up the side of the shaft to reattach the rope.

Out of one of the tunnels comes a nine foot tall, fury Minotaur with a great axe. As he walks he drags his axe along the tunnel wall making sparks and deep gouges. He seems to be irritated at the light. Lindetheil remembers that menator are man eaters, hostile and are known to live in dark places. Sven readies his shield and war axe as he calls out that we wish not to fight, but to talk. Kruznic starts to climb down the rope to help. The Minotaur charges the party!

Lindetheil walks up slicing the Minotaur with a scimitar and Sven swings his axe at it. The Minotaur runs up and upper cuts Sven with the great axe. Then, he bucked Lindetheil with his horns, throwing her up in the air and she lands with a thunk in the water. Caleesee channels immediately healing Sven and Lindetheil. Lindetheil’s bager runs up, jumps on the Minotaur’s face and digs his claws in, pulling its face completely off, making the kill, before it lands gracefully. Caleesee notices that the spot where the axe drug across the wall there is gold veins revealed, they have found the old gold mine rumored to be south of Oleg’s.

The party climbs back up the wall. Sven attempts to communitcate with the pixie and nothing happens. Sven throws all evidence of man-made stones down the shaft to help conceal the mine from others.

The party moves on. Walking through the hills Lindetheil finds some 5 dead kobolds and 3 dead mites. There are kobold tracks leading into the location but not out. There are nine mite tracks that lead out. There is also blood everywhere and it is easy to tell that a battle happened here. In the distance the party can see a big tree that occupies a good bit of the area. We head towards the tree where the mites tracks lead off to. Up head, coming towards us we see no less than fifteen mites. As the past by, a small rabbit runs by and the mites run and stab it immediately saying “doom” as they kill it. Caleesee picks up that they are casting spells at the rabbit when they say “doom”. They walk past us without doing it anything.

The Crazy Hermit, An Odd Merchant, A Disgusting Mud Giant and Cunning Worgs

Game 5-
Lamashan 20 – 27
Garian & Hylaex absent

Kruznic and Aleesha go on a hunt to look for food. While walking, they noticed a grove a trees. Aleesha walks towards it, with a confused expression on her face. She tells Kruznic that she could of swore she saw a glowing ruby in there. Walking into the trees, they see a giant scarecrow looking down on them from a nearby mound. As Kruznic gets closer, a tree branch with hardened spikes swings out and hits him, knocking him off his horse.

Aleesha hops off her horse and binds his wounds. They hear a strange noise coming from the woods. Kruznic then notices several more scarecrows standing on a nearby hill. Kruznic decides to head back and tell the party. Aleesha agrees and says they need a better tracker to continue. They then get into a conversation about Lindetheil and her racism. Aleesha questions whether or not Kruznic should trust her since she hates his kind. Kruznic replies that he trusts her anyway reguardless of her beliefs.

Sven goes to check on the progress of the building they told the captives to build. He begins to help them out by intimidating them to work harder like the ‘slaves’ they are. One of the bandits works so hard he gets hurt and Jarrod thinks that it would be dumb to heal the bandit and recommends that we put the guy on bed rest for a few days. Sven dismisses Jarrod as useless and calls over Caleesee whom heals the bandit anyway and tells him to get back to work.

Lindetheil decides to help also, but instead thinks that it would be a good idea if the bandits tied the wood together with a vine. During construction a vine somehow got caught on fire from a captive’s torch, so of course so did the building. Sven tells Kruznic when he returns that the captives did it. Kruznic tells them all to get some sleep and start again tomorrow. He then goes out and the woods to hunt again, to prove to Aleesha to he can find something. He comes back with a squirrel and makes her some squirrel stew.

The next day, the party returns to the where Aleesha and Kruznic had sited the giant scarecrows. They notice one with set of tracks with one small track and one big one. Sven notices it as the track of the mud giants. He remembers that mud giants smell horrible, some what itellegent, they love to set traps and they are loners. They also like to make horrible noises to scare people. Lindetheil begins to look around for traps and finds 3 pit traps with spikes all the way down.

The party follows the giant tracks into a hilly area and they find more scarecrows up ahead. Suddenly, the party sees one of the scarecrows move. Sven throws an ax into the scarecrow taking off it’s head to reveal it is nothing but a dummy. Kruznic charges another scarecrow with his lance and destroys that scarecrow to reveal it is also a dummy.

Suddenly a rock rains down on Sven bouncing off of him. The party looks up to see the nasty mud giant up on the hill with a string tired to his finger so too tug and make the scarecrows move. Kruznic and Lindetheil fire arrows at the foe on the hill. Sven will have none of this, grabs the string and with a mighty tug pulls the giant down off the hill! With the giant on the ground now Kruznic charges and jabs his lance in its heart. Sven runs up and slices its head off with his war axe claiming the head as a trophy. The party returns to Oleg’s.

When they return, the party notices a strange looking human sitting next to a goblin servant at the campfire. Caleesee walks up and introduces herself. She then notices his freakish looking face, snake eyes and bronze hair. He has a large backpack on his back that has tons of smoking viels. He introduces himself as Moody and as an alcemist that can make them things to purchase. He also offers to sell us anything else that we need and for a discount. Kruznic buys a cure light wounds. Moody also tells us anything he doesn’t have he can get for us. The party makes him a list and has Hylaex draw up a contract for monthly supplies to be delievered at Oleg’s post.

Contract includes:
-guard dogs
-building supplies (lots)
-seeds/farming equipment
-labors whom want to work

The next day, the party goes out to explore east of Oleg’s and comes across a log cabin. Sven and Lindetheil sneak up and peak into the cabin. Inside the cabin lives an old man named Bocan that the party soon believe to be crazy. He told us of how he wanted desperately to kill his brother because his brother chopped his finger off. The party tries to have a sane talk with Bocan but that seems impossiable. Confused by visitors, Bocan hands Sven an anti-toxin potion and the barbarian pockets it. The party moves on.

While walking through the woods, Kruznic notices a trail of clothes that look like they belong to a nobleman. He notices very quickly that they are his. He follows the clothes trail and finds that some are all the way up a tree. He climbs the tree in attempt to retrieve his clothes. While in the tree, Kruznic sees a fairy dragon appear and use his breath weapon. Kruznic begins to giggle uncontrollably. The fairy dragon then takes his underwear from a higher branch and dissapears. When Kruznic comes down from the tree, he notices his underwear are now on top of his horse’s head and his horse is now walking in circles. For the remainder of the day, Kruznic’s horse remains high and wonders off the trail without being told to. Caleesee and Sven try to bribe the dragon to come out, but nothing happens.

The party then hears the sound of a grizzly bear. Then, the party sees a brown bunny coming towards them making grizzly bear notices. Lindetheil then notices her saddle has came unbutton. Lindetheil then notices several sets of horse tracks and begins to follow them. After awhile they dissapear completely. Lindetheil and Caleesee cast detect magic and learn that it happened because of some magic they both do not understand.

Up the road ahead, they hear the sounds of a woman screaming for help and wolves howling. We see a cave and on the outside of the cave are snarling wolves. From the inside of the cave we is heard more screaming. As Kruznic approaches the cave onhis mount, the wolves run. He tells the person in the cave to come out and that it is safe now. When they come out he sees that the woman was no woman, but a huge dire wolf. The wolves that had ran away return and the party can see clearly that this was a trap.

Kruznic charges one of the dire wolves and jabs his lance through its chest. One of the wolves attempted to bite Kruznic and misses. The other one standing next to it, bit Kruznic’s horse and it pulled it quickly to the ground. Lindetheil attempts to shoot and misses. One of the other wolves bit Caleesee and Lindetheil’s bager. Sven runs up in berzerk fury and engages the dire wolves with his war ax. Sven gets bitten by one of the dire wolves in return. Lindetheil’s bager tears one of the wolf’s face off. Sven got bitten once again. Sven grapped the wolf and headbutted him in the face, bashing the wolf’s face in. Kruznic jumps fearlessly past one wolf that was attacking and run towards the wolf that was attacking his horse and slices it in half. The remaining wolf tries to flee and Kruznic shoots it.

Caleesee knows from her knowledge that these wolves were worgs. Worg are very large, intellegent and a daemonic version of the wolf. She knows Sven is in no danger of becoming a werewolf, but decides to see what Kruznic is gonna do. Kruznic quickly rushes the party to Oleg’s to save Sven from a horrible fate. Sven has no worries, the wound was healed and he has no idea what the big fuss is about? When they arrive at Oleg’s Kruznic rushes to Jared to see if he can cure werewolf bites. Jared explains that he can’t help. Kruznic begins to ask if there is someone in the next town that can help and asks how long would it take to get there. Seeing that Kruznic is frantic, Caleesee tells him the truth and has a good laugh.


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